Orieldesign studio

Three projects we'd make again. Yours could be the fourth.

Oriel is a small studio for industrial, spatial and digital design. We take a lamp, a library or an app from first sketch to the thing in your hands, and we show our working.

  • Objects · spaces · screens
  • Est. 2014
  • Nine people, one workshop
Work 1 of 3 · Lighting · shipped 2025

Lumen

A desk lamp that leans toward the page, and dims itself as the room gets dark.

  • Die-cast aluminium arm
  • Three finishes
  • 2700K, CRI 95

What we did

  • Industrial design
  • Engineering
  • Packaging
  • Launch site
  • Configurator app
Graphite · Chalk · Copper
Work 2 of 3 · Architecture · opened 2024

Marram

A small coastal library that follows the sun, with one long reading room facing the water.

  • 640 m²
  • Timber frame
  • Passive solar

What we did

  • Architecture
  • Interiors
  • Furniture
  • Wayfinding
Instrument Serif · Geist
Work 3 of 3 · Digital · live since 2025

Skiff

A ferry app you can read from the end of the wharf: big times, live boats, no account needed.

  • Live boat positions
  • Seven routes
  • Works offline

What we did

  • Product design
  • iOS and Android
  • Wharf signage
  • Design system
Bricolage · Geist Mono
The studio

Three disciplines, one bench. Most projects need all three.

A lamp needs a launch site. A library needs chairs. An app needs signs on the wharf. We're designers, engineers and makers in one room, so the whole thing comes out as one piece of work.

01

Objects

Products and furniture from sketch to factory floor: form, mechanics, materials and the box it ships in.

  • Industrial design
  • Engineering for manufacture
  • Prototypes in our workshop
  • Packaging
02

Spaces

Small buildings, interiors and the furniture in them, drawn and detailed in-house down to the door handles.

  • Architecture to 1,500 m²
  • Interiors and fit-out
  • Joinery and furniture
  • Wayfinding
03

Screens

Apps, sites and signs for the products and places we design, and for good companies who bring us theirs.

  • Product design
  • Websites and launch pages
  • Design systems
  • Signage and print
How we work

Every project, four stages. You see the work at each one.

No black box and no big reveal. At the end of every stage you get the work itself on the table, and a plain note on what we'd do next and why.

  1. 01 · Brief1–2 weeks

    We listen, then write it down

    We visit, measure and ask, then send the brief back to you on one page so we agree on what good looks like.

  2. 02 · Sketch2–4 weeks

    Many sketches, three directions

    We draw widely, narrow to three directions and recommend one, with honest notes on what each would cost to make.

  3. 03 · Prototype4–8 weeks

    Hold it before it's real

    Card, foam, timber or code. You hold it, sit in it or tap through it, and we change it until it's right.

  4. 04 · MakeUntil it ships

    We stay until it's made

    Through tooling, site or launch. We sign off the first one off the line, the keys or the release, not just the drawings.

Clients

Good people to make things with. A few of them.

Lumen Marram Skiff Fennel & Co Northwind Halcyon

Placeholder marks · replace with real clients

Sample quote
They brought a cardboard lamp to our first meeting. By the third, we were arguing about the colour of the cable, which is how we knew it would be good.
Founder, lighting brandPlaceholder · replace with a real client, with permission
Sample quote
The model on our council table did more than any render. People could see the evening light coming into the room.
Library manager, regional councilPlaceholder · replace with a real client, with permission
Ways to work

Three ways to start. All of them begin with a sketch.

Every project is quoted after a first conversation, as a fixed fee per stage. These are the usual starting points.

A

Sketch sprint from $12,000

Two weeks to turn an idea into three drawn directions and a recommendation you can take anywhere.

  • 2 weeks
  • 3 directions
  • A one-page brief
B

Full project from $60,000

From the brief to the first one off the line, the keys handed over or the launch, with prototypes at every stage.

  • 3–9 months
  • Fixed fee per stage
  • Prototypes included
C

Studio on call from $8,000 / month

A few days a month from the same small team, for companies with a range that keeps growing.

  • Rolling monthly
  • Priority bench time
  • Stop any month

Placeholder prices in AUD, excluding GST. Replace with the studio's own.

Questions

Asked over the first coffee. Ask us anything else.

Do you take on small projects?

Yes. A sketch sprint is a good way to start, and plenty of our longest relationships began with one object.

Who owns the designs?

You do, once the stage is paid. We keep the right to show the work in our portfolio after launch, and we'll always ask first.

Can you work with our engineers or architect?

Often. We can lead, or join your team for one discipline: the object, the interior or the app.

Do you work outside the city?

Most of our clients aren't nearby. We visit at the start and at each prototype, and share everything else as we go.

Can we see more work?

Of course. We keep a fuller set of case studies, drawings and prototypes to walk through on a call or in the studio.

Start a project

Have something to make? Let's draw it together.

Send a few lines about what you're making and when you need it. We reply within two working days, with questions rather than a sales deck.